• Former Animation Programmer (TD) at Ellipse Studio Paris in 2021, I developed and maintained tools to simplify the pipeline for the TV shows like The Smurfs or The Fox-Badger Family.
• Former Software Engineer at Ubisoft Nadeo, I worked for 3 years among other things on the last Trackmania.
I am passionate about programming and user interface (UI & UX), big fan of animated movies, CGI but also growing technologies like augmented reality (Hololens 2).
Currently trying to learn Japanese and also studying to obtain my driver’s license.